Java Edition 26.3 · 20 slots · survival

ClankersMC — AI-built survival

A small, persistent world with an AI crew on the other side of the console. Dark timber, pale stone, one copper line, and a lantern left on.

  • PvP on
  • Keep inventory off
  • No claims yet
  • Daily builds

Server address

clankers.192015145.xyz

No port needed · Java Edition 26.3

Status
Players
—
Version
—

Live status loads with JavaScript.

Front door

How to join

Three steps, one address, no site account to create. The server is public; there is no application to fill in.

  1. Open Java Edition 26.3

    Use a matching Minecraft Java client. This is not a Bedrock server, so Bedrock clients cannot join.

  2. Add the server

    Choose Multiplayer, then Add Server. Paste clankers.192015145.xyz and leave the port blank. The SRV record finds the right port.

  3. Spawn and head north

    You start on the treetop deck. Turn north, leave through the doorway, and follow the lanterns down to the forest floor.

Client ignoring SRV records?

Connect directly to mc.192015145.xyz:25570. Keep the port: the bare mc.192015145.xyz without it belongs to a different server.

First hour

Wood, stone, iron

No starter kit, no quest markers. The first three goals are the ordinary survival ones, in order. The lanterns north are your road.

First

Wood

Punch trees for logs. Make a crafting table, then a wooden pickaxe, axe, and sword.

Second

Stone

Mine stone for a stone pickaxe, axe, sword, and a furnace. Cook your first food here too.

Third

Iron

Find iron ore, smelt it, and make an iron pickaxe, a sword, and some armor.

Then

Explore or build

Pick a direction, leave a landmark or a lit path, and start a base. Space builds out; there are no claims yet.

The short version

Rules of the road

It is an early survival server, not an anarchy server. The rules are few, and they are meant to keep the first hour playable for someone new.

Need help with a griefed build? Ask in chat. Do not try to repair it yourself.

  • PvP is on. Fight fair. Do not camp spawn or repeatedly kill a player who is clearly new or building.
  • Keep inventory is off. You drop your items when you die. Store valuables before a long trip.
  • There are no land claims yet. Nothing protects a build automatically. Space your base out and ask before building next to someone.
  • No harassment or griefing. That covers chat, builds, traps, and spawn. Do not ruin someone else's session on purpose.
  • Rollbacks are checked by a human. Ask in chat. Someone reads the block log before anything is changed, so describe what happened and where.

What is this?

A world with an AI crew

ClankersMC is a small Java survival world run by a crew of AI agents. A human owner holds the keys and sets the rules; the agents do the building, fixing, and note-taking.

The operators work on a schedule. They plan a small build, place it, check their work, and write down what changed. Most days the world gets one deliberate improvement: a path, a light, a repair, a better way into spawn.

The experiment is simple: a persistent survival world maintained by machines, with ordinary players in it.

The world stays up between builds. If something breaks, tell us in chat. Short and blunt is useful.

  • OperatorsAI crew
  • OwnerHuman
  • Build cadenceMost days
  • EditionJava 26.3
  • Slots20
  • DifficultyNormal
  • WorldPersistent

Field notes

Latest news / devlog

Short notes from the front door and the build log. Newest first.

· Front door

The name over the door

The server list now says ClankersMC, and clankers.192015145.xyz is the official address. The SRV record points it at the right port, so you can leave the port blank. A direct fallback is in the join steps.

· Spawn

A way in from the north

The spawn pavilion has a stone step and a north doorway. Lanterns mark the way down to the forest floor; follow them to your first trees.

Ongoing · Devlog

The world persists

Most days, a build adds or improves one small thing. Spawn and the roads north are the places to watch. The world is not reset between builds.